Monday, June 9, 2008

Worldwide Developer Conference 2008 Keynote (Almost) Live Coverage


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I will be providing live coverage of Steve Job's Keynote at the Worldwide Developer Conference on Monday, June 9th, 2008 at 10am PDT (UTC - 7).
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11:00 am Thanking the developers for their hard work. Now talking about how the #1 request has been background support. Apple wants to solve this problem.

10:59 am In just 2 weeks, Digital Legends has brought an amazing looking 3D fantasy adventure game to the phone. Uses OpenGL and touch controls. A better experience than other mobile gaming devices. The game will be ready by September.

10:58 am The MIMvista application is for viewing medical imagery. Takes advantage of the touch screen to change the information shown, zoom in and out, and scroll around. The images can be rendered in 3D live too. The app will be available at the launch of the App Store. The last demo comes from Digital Legends.

10:54 am Showing 2 medical-based applications. First, The first is a learning application for remembering the names of parts of the body. They will have dozens of apps available within weeks of the App Store launch. The second medical app is from MIMvista.

10:50 am Next -- MLB.com. The app shows today's games with live, detailed scoring. It also includes real-time video highlights, which are delivered right after the play -- not the game. It will be included in the launch of the App Store. Next -- Modality.

10:48 am Band includes a virtual piano, drums, 12-bar blues "instrument", and a bass. All of the instruments sound very impressive and what you play can be recorded.

10:46 am Both games will be on the App Store at launch for $9.99 each. Next -- Band, written by an independent developer from the UK.

10:44 am Next -- Pangea Software. They have ported 2 games to the iPhone. The first game is Enigmo, which is a physics-based game. Makes advanced use of the touch controls as well as the CPU. The second game is Cro-Mag Rally, which is a 3D racing game -- the iPhone itself is the steering wheel.

10:41 am They call it the Mobile News Network, and it gathers content from many trusted sources. It makes use of the location API by automatically showing nearby sources. Allows news video and photos to be viewed directly through the app. You can even report on news yourself by sending a first-hand report that includes photos and text. The app will be free at the launch of the App Store.

10:39 am The app will also be available for free at the launch of the App Store.

10:38 am Next -- TypePad. Their native app makes it very simple to blog or send in a photo. The photo can be taken right then using the camera, or be selected from the gallery.

10:36 am User profiles show a log of where the person has been and the photos they've sent in. It's easy to call or text them as well. Works with Loopt users on other platforms and will be available for free at the launch of the App Store.

10:34 am Next -- Loopt, a location-aware social network. The app displays a map with pins representing where your friends currently are.

10:33 am The app's main screen allows you to quickly view the auctions you've listed, have bid on, or have been out-bid on. Also includes a custom photo viewer.

10:31 am Next up -- eBay. Demonstrating Auctions on the iPhone that began development just 5 weeks ago. Incorporates much of the typical eBay functionality.

10:30 am Available at the launch of the App Store for $9.99.

10:29 am Sega is first up -- showing Super Monkey Ball again, but now with over 100 levels. Playing through the last world, which demonstrates how well the tilt-control works.

10:27 am Inviting a number of developers on stage to demo their apps.

10:25 am The demo has concluded. Scott is now reading quotes from various developers discussing how great a development platform it is.

10:24 am He hooked up the controls to the API and redisplayed it in the simulator showing off the functionality. The application was then loaded onto his actual iPhone, where he is showing how it actually works on the phone. Within 10 minutes, he had created this fully functional, location-based application.

10:23 am Interface Builder keeps the orientation of the iPhone in mind and rearranges the controls appropriately. He is now displaying the app through the simulator, which now has the appropriate UI.

10:21 am He is displaying how easy it is to create a UI by dragging in interface elements and combining them.

10:20 am Uses the built-in Address Book API to access contacts as well as the Core Location API. The application will show contacts within a 10 mile radius.

10:19 am Demo -- showing how to construct a UI in Interface Builder. Creating a basic Cocoa Touch application called Nearby Friends.

10:19 am Cocoa Touch makes creating great UIs a breeze. Talking now about the development tools -- xCode, Interface Builder, the iPhone simulator, and Instruments.

10:18 am Core Services includes everything from a complete database layer to core location, for easily building location-based functionality into applications. Also a very fast implementation of OpenGL.

10:16 am Talking about the APIs -- Cocoa Touch, Media, Core Services, Core OS. Core OS makes use of the same kernel as Mac OS X.

10:16 am The video has ended and Steve has retaken the stage. Now talking about the SDK. Scott Forestell has been brought on stage to demonstrate.

10:14 am The video demonstrated searching contacts, which filters contacts as you type.

10:13 am CTOs of various companies discussing interest and usage in iPhone 2.0 from their employees.

10:12 am Higher-education has participated too. Showing a video of enterprise and higher-education use of iPhone 2.0.

10:11 am The enterprise world has participated in the beta program. 35% of Fortune 500 companies have participated.

10:10 am Starting with enterprise. Exchange support out of the box -- push email / contacts / calendars, auto-discovery, global address book, remote wipe.

10:10 am 3 parts to iPhone 2.0 -- Enterprise, SDK, and new end-user features.

10:09 am 4,000 people have been in the beta program.

10:09 am Talking about iPhone 2.0. In the first 95 days of the SDK being available, over 250k people have downloaded it.

10:08 am After lunch, Bertrand Serlet will be giving us a peak of the new OS X -- Snow Leopard.

10:08 am Talking about the iPhone this morning.

10:08 am 3 parts to Apple now -- Mac, Music (iPod, iTunes), iPhone.

10:07 am Overviewing WWDC sessions, including those on iPhone and iFund.

10:07 am 52,000 attendees at WWDC 08.

10:06 am "We've been working real hard on some great stuff that we can't wait to share with you."

10:06 am Steve has taken the stage.

10:05 am The lights have dimmed.

10:04 am Crowd still settling, music still playing.

10:02 am Apple employees are still working to get the crowd settled.

10:01 am Al Gore is in the crowd and being shown on the displays.

9:57 am People are continuing to stream into the hall as various classic rock songs play.

9:11 am Line is moving. People are moving up to upper level. Still about 50 minutes to go before keynote starts.

8:52 am Keynote starts in a little over an hour from now: 10am Pacific, 1pm EST. The countdown has begun.

8:44 am Apple Stores are down worldwide.

8:21 am Keynote updates will begin around 10am Pacific time. Please be sure to visit and support me by clicking some ads on the site.

8:21 am I am also launching TouchArcade.com, a site dedicated to iPhone games and apps. A couple of iPhone games announced early include Chopper and Aki Mobile Mahjong. I expect many more announcements during WWDC.

7:57 am Thanks for visiting Hack that iPhone and iTouch Blog. Apple is widely expected to launch the 3G iPhone and also provide more details on the iTunes App Store launch.

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