Wednesday, May 14, 2008

Cheetah3D 4.6 Released With Video Tutorials

Cheetah3D 4.6 was released today. Version 4.6 adds support for Auto-saving documents. If turned on in the prefernces window your work will be saved automatically every few minutes. So if a crash should happen only the work of the last few minutes gets lost. Other enhancement in this version is the support of rendering movies with an arbitrary frame rate or the improved FBX file loader.

To offer an even better learning experience we've teamed up with Andrew Heyworth (known as "fused" in the Cheetah3D user forum), a professional designer and teacher, to produce Cheetah3D video training material. The resulting "Cheetah3D for Beginner" video tutorials cover all the main aspects of using Cheetah3D from the User interface, materials, modelling, rendering and animation. The 4h video tutorials are available via download (851 MByte, 960x720 resolution) for 29$.

New features in Cheetah3D 4.6:
* added Auto-Saving (can be enabled in the preferences window)
* added support for rendering movies with arbitraty frames per second rate
* added support for importing NURBS and Patches form FBX files (triangulated)
* improved lightmap baking renderer
* shared file loaders (saves RAM)
* Javascript API: PolyCore.setUVCoord now also works with Vec4D
* Javascript API: PolyCore.uvCoord return Vec4D
* tiff export uses LZW compression
* fixed redraw bug in material browser
* fixed drawing bug of creases and seams
* fixed drawing behaviour of Boolean creator object
* fixed bug in take manager (locked during aniamtion rendering job)
* fixed bug when rendering fog (fog start value didn't work)
* fixed render manager display bug (disabled in menu when no open document)
* fixed crashing bug when rendering animations (when no active camera)
* fixed bug in sky light (south is now in +Z axis)
* fixed bug in paint tool
* fixed bug in update checker
* fixed redraw bug in take manager

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